I've been playing a lot of classic video games, and have re-discovered some of the most difficult moments in all of gaming. I don't blame you if you have no idea what any of these are.
1. "Joust" - The Pterodactyl: The "Unbeatable?" pterodactyl in Joust needed to be hit at a perfect 0 degree angle while his mouth was open to defeat him. One of the most annoying things was having to beat multiple pterodactyls to continue on.
2. "Sinistar" - The Void Wave: If the rest of "Sinistar" wasn't hard enough, try taking away 99% of the planetoids and letting the player wander space endlessly searching for them while the workers still have no problem building Sinistar.
3. "Defender" - The end of the world: Say you're playing "Defender", and all the Earthlings get abducted. Now you're in trouble. The planet will explode sending you into space where dozens of enemies wait for you to meet your demise. Have fun.
4. "King's Quest 5" - Cat and Mouse: You better stop that cat from eating the mouse at the beginning of the game. If you don't, it won't be there 30 minutes later to save you from your death, and you'll have to start the whole game over.
5. "Grandia" - Evil Gaia: A boss battle that's your 4 party members versus one person? Easy, right? Until he spawns infinite hordes of tentacles to bring you to your doom.
6. "Gauntlet" - The later waves: Being outnumbered 100 to 1 is discouraging. Tack on the fact that food and potions are scarce and someone always accidentally shoots the food, and you're ready for a fun time.
7. "Robotron" - The entire game: Nowadays game devs are too focused on being "noob friendly" rather than making games that actually involve some amount of skill. This doesn't mean all games should be like "Robotron." This is quite possibly one of the hardest games ever made, with enemies on all sides, mazes of obstacles, and other perils awaiting your soft, squishy flesh.
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